Poison-resistant mobs

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  • updated

It can apply to random mobs tier 8 and above reducing same % dmg per tick like anti-magic / anti-physical.

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-2
Remco Althuis

Lets add anti-light - anti-fire - anti-ice and anti-earth as well then. And maybe anti-hammer etc. while we are at it


Terrible idea to create monsters which discriminate and eliminate a specific talent. PD users already suffer from anti physical with their weapon like all other physical talents do as well