Talent combo weapons

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These weaps can only be used by chars that have BOTH needed talents. I've reused the sprite of currently unused stats to avoid creating new ones. Names are related to mythical weapons in history.

Weapon: Tizona

Sprite: Sharp Giant Sword

Talents: Long sword + tank

Base dmg: 25

Min str / fs: 150/182

Ability: Crush chance is increased by half of target's missing HP.

Weapon: Durendal

Sprite: righteous sabre

Talents: Fencer + holy

Base dmg: 14

Min str / fs: 78/104

Ability: Faith +30%, magical damage +2

Weapon: Legbiter

Sprite: Agile gladius

Talents: Short sword + axe

Base dmg: 9

Min str / fs: 39/65

Ability: consecutive attack damage +4, criticals deal 10% more damage

Weapon: Lightning axe

Sprite: Critical Golden Axe

Talents: Axe + lightning 

Base dmg: 21

Min str / fs: 91/130

Ability: Can cast lightning spells with this equipped

Weapon: Teen Baan

Sprite: Fire bow

Talents: Archery + fire

Base dmg: 11

Min str / fs: 65/117

Ability: Shooting doesn't consume arrows (but it needs at least 1 in bag), 10% chance of casting hellfire on target