Talent combo weapons
These weaps can only be used by chars that have BOTH needed talents. I've reused the sprite of currently unused stats to avoid creating new ones. Names are related to mythical weapons in history.
Weapon: Tizona
Sprite: Sharp Giant Sword
Talents: Long sword + tank
Base dmg: 25
Min str / fs: 150/182
Ability: Crush chance is increased by half of target's missing HP.
Weapon: Durendal
Sprite: righteous sabre
Talents: Fencer + holy
Base dmg: 14
Min str / fs: 78/104
Ability: Faith +30%, magical damage +2
Weapon: Legbiter
Sprite: Agile gladius
Talents: Short sword + axe
Base dmg: 9
Min str / fs: 39/65
Ability: consecutive attack damage +4, criticals deal 10% more damage
Weapon: Lightning axe
Sprite: Critical Golden Axe
Talents: Axe + lightning
Base dmg: 21
Min str / fs: 91/130
Ability: Can cast lightning spells with this equipped
Weapon: Teen Baan
Sprite: Fire bow
Talents: Archery + fire
Base dmg: 11
Min str / fs: 65/117
Ability: Shooting doesn't consume arrows (but it needs at least 1 in bag), 10% chance of casting hellfire on target