Normalize Light Weapon formula
The current formula for figuring out fullswing on Light weapons is (Equip Str x (1-Light %)) + Fullswing Str - Equip Str
Example 72% Light Battleaxe
(90 * (1-0.72)) + 169 - 90
26 + 169 - 90
105 For Full Swing on a light 72 BA
Due to the inconsistency with the gap between Fullswing and equip str it makes it so some weapons benefit much more then others
As you can see some weapons benefit much more then others. GiS and Sabre getting the most benefit while axe and BH get the worst. a Light 72 BBH's full swing will be less then BA and BH