New talent: Monk

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The goal is to develop an iconic role class while at the same time taking advantage of unexplored Olympia mechanics and items.

Downsides:

  • Monks cannot use any weapon (1H, 2H, wand or bow)
  • They cannot use any shield.
  • They can only equip the following armor: Clothes and Leather armor (Greed Leather is allowed)
  • All weapon and shield skills are set to zero percent.

Upsides:

  • STR +10, VIT +10
  • Hand attack damage increases by STR / 10 (percent).
  • Hand attack criticals hit twice (cost is doubled too)
  • Adds global physical absorption of VIT / 10 (percent)
  • Critical increase chance +5% (not armor dependant)
  • Learns the spells: Meditation, Transfer Criticals, Martyrdom (5x5 from the caster's spot: the caster dies, then each ally in the area gets full HP and MP)
  • New item: Knuckles. Goes into the angel slot and only monks can use it. Effect is STR+30, Critical increase chance +1%. Dropped by Werewolf, Stalker.