New talent: Monk
The goal is to develop an iconic role class while at the same time taking advantage of unexplored Olympia mechanics and items.
Downsides:
- Monks cannot use any weapon (1H, 2H, wand or bow)
- They cannot use any shield.
- They can only equip the following armor: Clothes and Leather armor (Greed Leather is allowed)
- All weapon and shield skills are set to zero percent.
Upsides:
- STR +10, VIT +10
- Hand attack damage increases by STR / 10 (percent).
- Hand attack criticals hit twice (cost is doubled too)
- Adds global physical absorption of VIT / 10 (percent)
- Critical increase chance +5% (not armor dependant)
- Learns the spells: Meditation, Transfer Criticals, Martyrdom (5x5 from the caster's spot: the caster dies, then each ally in the area gets full HP and MP)
- New item: Knuckles. Goes into the angel slot and only monks can use it. Effect is STR+30, Critical increase chance +1%. Dropped by Werewolf, Stalker.