Talent abilities

Avatar

They would look like a "special" spell for each talent. The animation would be like a spell but in the end the weapon should swing in the air towards the target.

  • No mana cost
  • Circle 1
  • Cooldown 5 mins
  • Can only be cast with talent specific weapons equipped

- Dodge: Long sword specific.

Target's defence ratio is increased by 10% for 1 min.

- Focus: short sword specific.

Target's stun evasion is increased by 10% for 1 min.

- Snipe: fencing specific.

Target's magic resistance is lowered by 10% for 1 min.

- Stomp: hammer specific.

Target's physical absorption is increased equal to 10% of damage dealt for 1 min.

- Crush: axe specific

Target's crush chance is increased by 10% for 1 min.

- Immunize: archery specific

Target becomes protected from arrows for 1 min (even if amped)

The idea of these abilities is to encourage warriors to synergize with mages, hence the clear defensive theme.