My take on battle mages: Talent "Hybrid"

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A different way of looking at the battle mage class, maybe something can be built using this as the base.

  • +1 MAG and +1 STR each 10 levels.
  • Cast speed 1% faster for each 10 MAG.
  • Cast recovery 0.5% faster for each 10 MAG.
  • If paired with a weapon class, it can cast with the talent weapon equipped.
  • If paired with a mage class, physical damage with wands increase by 1% for each 10 STR and they become elemental damage and they can produce crush effects on hit (won't work If the target is amped and lightning won't have any effect)

So, the crush effects thing is the most suspicious but I figured if the target is amped then no big deal, when it's not you could be casting spells anyway so I figured doing reasonable elemental damage was enough to justify the occasional burn/freeze with wand crits.