Unholy Talent
UNHOLY TALENT
Bring a new talent that is opposite and polar from the Holy talent.
You can NOT hold both Holy and Unholy talent at the same time.
Game dynamic change:
Divine Touch spell and damage type becomes "Holy"
Bloody Shock Wave spell and damage type becomes "Unholy"
Provides the following bonuses when using Unholy magic:
Bloody Shock Wave damage drains 15% HP back to the caster
OR
Bloody Shock Wave causes a new 'bleeding' status, causing 10 dmg / second to the victim for 5 seconds (max stackable by 4)
Summon Creature works differently:
25% chance it is summoned as berserked
25% chance it is summoned with "destruction of magic protection", the 2 bonus can overlap if you are lucky enough.
Magic Skill 25% - Zombie
Magic Skill 50% - Zombie, Skeleton
Magic Skill 75% - Zombie, Skeleton, Giant Frog
Magic Skill 100% - Zombie, Skeleton, Giant Frog, Cyclops
Exclusive Spells (learned with talent):
Replaces Hunger with Dark Soul
Evil Pact - Sacrifice a summoned creature to deal damage based on sacrificed creature's HP. Costs 100 Dark Soul, 25% max MP cost, 67 Int.
Provides the following passive stats:
Cast +10% Faster (just to match Holy)
Cast recovery speed reduced by 20% (just to match Holy)
Holy damage received +25% penalty (you are weak against Divine Touch)
+10% bonus natural Magic Resistance
-15% HP from Healing Spells (potions stays normal)
Immune to 'bleeding' (if BSW goes with bleeding route)
You can NOT be resurrected by Resurrection spells
New Rare Item:
Demon Summoning Wand (use current resu wand graphic)
Charge 200/200 - Mana Cost 450, same cool down as cancel wand.
25% summon bonus chance for zerk/domp applies, can only be equipped with this talent.
It will bring interesting game play.. definitely not OP.
Inspired by Diablo 2's Necromancer class :D