Unholy Talent

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UNHOLY TALENT

Bring a new talent that is opposite and polar from the Holy talent.

You can NOT hold both Holy and Unholy talent at the same time.

Game dynamic change:

Divine Touch spell and damage type becomes "Holy"

Bloody Shock Wave spell and damage type becomes "Unholy"

Provides the following bonuses when using Unholy magic:

Bloody Shock Wave damage drains 15% HP back to the caster
OR
Bloody Shock Wave causes a new 'bleeding' status, causing 10 dmg / second to the victim for 5 seconds (max stackable by 4)

Summon Creature works differently:
25% chance it is summoned as berserked

25% chance it is summoned with "destruction of magic protection", the 2 bonus can overlap if you are lucky enough.
Magic Skill 25% - Zombie

Magic Skill 50% - Zombie, Skeleton

Magic Skill 75% - Zombie, Skeleton, Giant Frog

Magic Skill 100% - Zombie, Skeleton, Giant Frog, Cyclops

Exclusive Spells (learned with talent):

Replaces Hunger with Dark Soul

Evil Pact - Sacrifice a summoned creature to deal damage based on sacrificed creature's HP. Costs 100 Dark Soul, 25% max MP cost, 67 Int.

Provides the following passive stats:

Cast +10% Faster (just to match Holy)

Cast recovery speed reduced by 20% (just to match Holy)

Holy damage received +25% penalty (you are weak against Divine Touch)

+10% bonus natural Magic Resistance

-15% HP from Healing Spells (potions stays normal)

Immune to 'bleeding' (if BSW goes with bleeding route)

You can NOT be resurrected by Resurrection spells


New Rare Item:
Demon Summoning Wand (use current resu wand graphic)

Charge 200/200 - Mana Cost 450, same cool down as cancel wand.

25% summon bonus chance for zerk/domp applies, can only be equipped with this talent.

It will bring interesting game play.. definitely not OP.

Inspired by Diablo 2's Necromancer class :D