(Critical) explosive mobs idea

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When hunting, for example, in the eternal field, we kill mobs with a critical explosive / explosive note. Usually these mobs, as a result of death, kill other mobs around. My idea is that mobs killed by explosion should be counted in the experience gained. Killing such mobs would then be very fun and satisfying. Players would look forward to such "bombs", which would add variety to the game :D

Much love for Cleroth and everyone reading this!