Introduce Elemental Necklace Weakness

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Currently, the elemental system in Helbreath features Fire, Ice, Lightning, and Earth elements, each with its own strengths and weaknesses. With that in mind, my proposed Necklace changes focus on creating counter-play by establishing weaknesses based on the existing elemental framework.


Ice elemental Necklace:

  • Reduces ice damage done to you by 35%
  • Grants immunity to freeze
  • Increases Lightning Absorption by -15%

Necklace of Efreet:

  • Reduces fire damage done to you by 35%
  • Increases Ice Absorption by -15%

Necklace of Medusa:

  • Grants immunity to poison and 80% chance of resisting paralyze
  • Reduce run speed by 10%

Necklace of Lightning Elemental(?)

  • Reduces lightning damage done to you by 35%
  • Increases Earth Absorption by -15%

Necklace of Earth Elemental(?)

  • Reduces earth damage done to you by 35%
  • Increases Fire Absorption by -15%