Olympic games

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Duration: one week, starting on the server's anniversary day at 0 AM.

Explanation:

    • The server will host an event for its anniversary each year.
    • It will showcase one challenge per day, with whole cities fighting against each other.
    • Each city that reaches the daily goal wins the challenge (or the city that's closer at the end of the day).
    • Each day will have a different bonus to help players reach these goals. The bonus will disappear when the day ends.
    • Players will be able to see the current day objectives and total counts at the event officer, and turn in the gathered items.

    Challenges:


    • DAY 1 - SCAVENGE HUNT. Bonus: Mob part drop rate increased by 25%

    Players will have to gather:

    • 100K of all tier 1 mob parts
    • 50K of all tier 2 mob parts
    • 25K of all tier 3 mob parts
    • 12.5K of all tier 4 mob parts
    • 7K of all tier 5 mob parts
    • 3.5K of all tier 6 mob parts
    • 2K of all tier 7 mob parts
    • 1K of all tier 8 mob parts
    • DAY 2 - THE PURGE. Bonus: PVP damage increased by 10%

    First city that gets 1000 eks wins

    • DAY 3 - RARE ROULETTE. Bonus: Secondary drop rate increased by 10%

    First city that turns in 100 different rare items wins (i.e. named differently). You can't give two similar items, but stone-upgraded items work.

    • DAY 4 - LOOT PICKUP. Bonus: First drop rate increased by 10%

    First city that gets 10 million different statted items wins (as in item-shard-frag unique combinations).

    • DAY 5 - GOLD FEVER. Bonus: Gold drop rate increased by 25%

    500 million total gold retrieved by the whole city wins.

    • DAY 6 - TREASURE HUNT. Bonus: Treasure chest spawn rate increased by 10% across all types

    All citizens must collaborate to achieve:

    • 10K bronze chests looted
    • 1K silver chests looted
    • 10 gold chests looted
    • DAY 7 - GO FORTH!!!

    An energy generator will be placed in front of thecityhall of each city, with unlimited HP and HP regen. It needs to happen during a raid day and with no crusades that day. The city that deals 500K total damage to the opposite generator wins.

    Prize: The winning city will get for two weeks:

    - T3/D4/DV teleport from cityhall

    - 25% increased experience

    - 25% mob damage reduction