New Endgame
Clarification: This post brings together several ideas with the potential to completely change the game and the endgame (and many of them were not born in my mind)
Endgame content, Fix and changes
Switching armor and jewelry resets the SP MP HP recovery counter (or cannot be switched if you have taken damage from players within 20 seconds) This opens the door for armor with extra non-upgradable attributes.
When you're level 140, RB20.
You can do a RB21 (exp equal to RB20)
.
It costs a lot of gold, majestic, and contri.
.
Example: 5kk, 2k majestic, and 10k contri.
.
And it teleports you to the Dark World, a replica of several maps only in night mode.
You have access to Dark Knight Totems (Angel slot) (Bound).
.
Requirement: 140 + 21
With new approaches.
.
Example:
(cc5, increases night damage, increases elemental damage, elemental defense)
RB22
Example: 5kk , 2k majes y 10 contri
.
You have access to DK armor (only body armors or very small bonus in 4 pieces) that creates different sets focused for example on: elements, a bow, two different enchants at the same time. (being only one that can be updated by enchantment)
Which would be upgraded with tokens and gold.
.
Example: - Snowy Night DK Robe -
Defense 18 Physical Absorption 20%
Fire Resistance : 6% (not upgradeable)
PA (by enchantment) Cic (by tokens and gold)
.
Example 2: - Wild Night DK Scale Mail -
Defense 20 Physical Absorption 24%
Poison Resistance : 4% (not upgradeable)
DR (by enchantment) Cic (by tokens and gold)
RB23
You have access to a new DK weapon that creates different sets focused for example on: bonus crit, double attack, two different enchants at the same time.
Which would be upgraded with tokens and gold.
.
Example: - Wild Night DK Sabre -
Dmg:12
PD (by enchantment) HR (by tokens and gold)
.
Example 2: - Wild Night DK Falchion-
Dmg:10 Crit +5
PD (by enchantment) HR (by tokens and gold)
.
Example 3: - Cruel Night DK Giant Sword -
Dmg:20 HR 30(not upgradeable) (or by tokens and gold hr5 to 30)
CC (by enchantment) CD (by tokens and gold) (or vice versa) (both by enchantment)
RB 24
Example: 5kk , 2k majes y 10 contri
You wouldn't get any new attribute points, but you could get a higher attribute limit. for example: 220 some attribute
RB 25
Example: 5kk , 2k majes y 10 contri
You will have access to choose a third talent, although you would only have 2 active, in order to have a more dynamic character.
To change to the third talent you have to pay gold and majesty
Example: 1kk y 250 majes
Reasons: the game is already in endgame for a large part of the players, the minor resources (gold, contri, majes) are losing more and more value, the items in general do not have anyone willing to buy them and the very high priced ones end up being exchanged instead of sold because it is endgame, having some duplicate maps is attractive for pvp and hunting, it creates an area where the endgame player feels challenged and has game content.
As the game stands, without significant changes it cannot scale to a new endgame.