Sharp Stat Change to Provide MA/PA Penetration

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  • updated

Currently the Sharp stat gives 1 base damage and the Ancient stat gives 2 base damage to weapons. Sharp is essentially always second best in regards to Ancient.


My suggestion is to remove the 1 base damage boost from Sharp in favor of allowing it to ignore a % of PA or MA (in the case of staves). It would make it more interesting as a stat. The percentage ignored can be left up to debate.

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Remco Althuis

Would be refreshing to have a new weapon then just cc/cd or pd - as long as it doesn’t become too powerful