Tradeable Mob Levels
Make mob levels tradeable, in a form of a ticket, of course adding up its not possible. For example:
I got level 15 of demons and buy a mob level 23 of demons, when i eat the scroll my mob level gets replaced, and now its 23.
After a couple of months i buy a level 59 of demons, (im still level 23), when i eat the scroll my new mob level will be 59.
It will only change the current mob level by replacing it and you cant combine them like rep on a crafting vessel.
I can see this being applied like, your main is ss pd for over a year now, you got your nice level 45 of demons but suddenly you wanna switch to mage and hunt frost... well you can trade your level of demons and go seek in the market somebody selling a similar frost level.
The price of the tickets will be determined by the players, who knows how much a level 100 of demons will be worth.
They won't have to put the work in, but they would have to put the coins in to get them. Allows flexibility like I've said, if you have been mage your whole time in the server and grinded frost like a mad man and have lvl 98 of frost (over the course of 2-3 years) and now you want to try ss PD and kill demons but you really don't have the time to grind another 2-3 years to get the same or similar level. You can just make your frost lvl a ticket and trade it in the market for a similar demon level. Who knows what's gonna be the price tag of each, it will be up to people. You say "also unfair to give that benefit to a mage when you have to grind it as an ss PD" but that shit already exists lol, you grind it as an ss PD and then buy two talents tickets and become a mage lol. So that excuses gets kinda silly because it's there. One could say yeah but you "buying the mob lvl that was grinded as an ss PD to use it as a mage " yea but it won't change anything since it's better to keep grinding those "mobs" as an ss PD, so whatever the mob ticket the mage buys (that was grinded as an ss pd) it's not making his hunting time 100% efficiently