Rework Raid Party System
So the main principle of this idea is:
- reduce zerging
- incentivize small party groups.
I guess there is 3 ways of making this happen
1) nerf mass parties
2) give perks to small parties
3) apply both.
About nerfing mass ml parties / mass zergs (wich its not cool since again restricting players gamestyle), some ideas i could think of are
- remove pings
- limit mass party members ~25
- cant tp people
- RM used would be the smallest raidmaster rank available of any given guild thats in that mass party.
About giving perks to small group parties:
- keep pings function on the minimap
- max 8 or 10 members
- can use tp like Call to Arms spell
- RM used would be the highest raidmaster rank available of any given guild thats in that small party.
- You can see members HP on the side of the screen
I bet there is more ideas on how this could be applied, hope you guys leave some comments on this.
Although one thing is certain, i believe mass party should be mandatory for EVENTS.
tbh the idea of small party with stuff like that would be cool. I think seeing HP status though would need to be restricted to Holy talent, maybe merien too.