Rework Raid Party System

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So the main principle of this idea is:
- reduce zerging 
- incentivize small party groups.

I guess there is 3 ways of making this happen

1) nerf mass parties
2) give perks to small parties

3) apply both.

About nerfing mass ml parties / mass zergs (wich its not cool since again restricting players gamestyle), some ideas i could think of are

- remove pings

- limit mass party members ~25 

- cant tp people

- RM used would be the smallest raidmaster rank available of any given guild thats in that mass party.


About giving perks to small group parties:

- keep pings function on the minimap

- max 8 or 10 members

- can use tp like Call to Arms spell

- RM used would be the highest raidmaster rank available of any given guild thats in that small party.

- You can see members HP on the side of the screen

I bet there is more ideas on how this could be applied, hope you guys leave some comments on this.

Although one thing is certain, i believe mass party should be mandatory for EVENTS.

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Torana

100% remove the mass party in normal times, max10, no buffs. Maintain mass in events OFC.

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Crate Enthusiast 6000

tbh the idea of small party with stuff like that would be cool. I think seeing HP status though would need to be restricted to Holy talent, maybe merien too.