T3 mid DE pit for BF mob pit

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Change t3's middle dark elves pit, completely useless nowadays, for a single battlefield mob spawn (giant lizard, Minotaur, master mage orc, maybe demon/gargoyle/helclaw/tigerworm could be included as well).

My reasoning behind this is:

  • We would "activate" an unused pit
  • Even if it's a pit, mob spawn would be random and those mobs don't count for a statistic
  • Its a very hard pit to farm due to having a lot of roamers around
  • Fighting over it would be valuable and interesting due to roamers and it's labyrinth-like design
  • Less crowding in the usual demon/gg spots
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Remco Althuis

Rather have a new map with new (eg BF type) monsters, then just add 1 monster more to tower of hell

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Hernán Martínez
Quote from Remco Althuis

Rather have a new map with new (eg BF type) monsters, then just add 1 monster more to tower of hell

Well that doesn't have anything to do with my idea, does it?

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Remco Althuis
Quote from Hernán Martínez

Well that doesn't have anything to do with my idea, does it?

Yes it does, because you want to use the extra pit to increase traffic in ToH3 and have more people fighting over it. I think this is a bad idea.

In my opinion, the better solution is to create new maps with more space and more diversity and refreshing surroundings to hunt in, rather then putting more activity in an already overpopulated map

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Nakey

Both, new maps + improve useless pits.

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Remco Althuis
Quote from Nakey

Both, new maps + improve useless pits.

I am not sure if we should have it both ways with the given population size - but maybe new maps will allow the playerbase to grow.

When we talk about improving T3, I would be more in favor of deleting GG1 - Demon1 - De pit (bad one) and 2 liche pits, and replacing them so that there are 3 GG pits and 3 Demon pits to accomadate more hunting facilities for a larger player base (I think pits are often all taken is a bad thing for server - should always be a free place to hunt if you want to go hunt as a guild)


ideas like putting Abby monsters in there or HC/TW feels really more like addition for a new - much harder - map Which cant be soloed. Eg ToH4 / Dungeon lvl 5 oe something nr completely different. Not to put it all in this already overpopulated map