More than one skull indicator
Is it possible to have more than one skull indicator per guild per map in the same party? To avoid confusion, the multiple skulls can be differentiated by having different colours for the skulls and the colour would be dependent on which HM/RM is the one setting it (eg. target designated by RM1 will be indicated with a blue skull, RM2's target = red skull, RM3's target = green skull, etc.)
100%, we’ve been wanting this for so long!