More than one skull indicator
Is it possible to have more than one skull indicator per guild per map in the same party? To avoid confusion, the multiple skulls can be differentiated by having different colours for the skulls and the colour would be dependent on which HM/RM is the one setting it (eg. target designated by RM1 will be indicated with a blue skull, RM2's target = red skull, RM3's target = green skull, etc.)
YES LOVE THIS.
Would love to have improvements to the mark system. We have only 1 mark, the skull...
We should have other marks and some hotkeys to go with them! Imagine having a treasure looking mark that moves along the party list (would be amazing for guild hunts). You could press a certain hotkey to make it move to the next person in the party list automatically, so you don't have to search who is next in the party list or where he is in the hunt! PLEASE WE NEED THIS