Imbalance solution.
This server is getting overly unbalanced.
There is like 150ares vs 50elv 23hrs of the time.
So many elvs are quitting this server entirely.
I may have a solution that would work.
First, you can add on an algorithm that affects damage on mobs/players based on number on people active(those adding those afking in wh) online.
Example, if there is 150ares active vs 50elv active. 50/150 x 100% = 33.3%.
So, towns with the most players have their damage reduced by 33.3%.
It is not a significant reduction to whichever town has exaggeratedly higher number of players but would help a lot to the lesser / smaller town.
Refresh rate can be 30mins, so people will still be active every 30mins.
It's a pretty fair balance. And are you really that naive to think there will be a 1v1 situation in such unbalanced server? furthermore, if it refreshes every 30mins I don't see why the timezone affects it? it literally refresh 48times per day. Of cause those pussies love to be at the bigger sides. And i can guarantee dislike votes are from pussy ares people.