Rework Poison talent
Just a little change to balance the PVE and PVP compared with other talents.
Provides the following passive stats: |
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Poison deals additional damage based on unit's current health On Mobs 25% Chance to tick poison on hit (requires poisoning weapon) +10% Poison resistance +25% change to reduce Paralyzed duration by 1 second when hit |
That’s the existing talent already? 🤷♂️
Oh you want to remove the PD on players, now I get it. There is gear to counter this already, which is PR gear and Medusa necklace. No need to grant immunity to poison talent spec for free